The current system of NemePoints has the problem that players that play a lot will gain many more points than players less assiduous. In my gaming group we have many different players: there are three of us that play many games and are almost always present; and then there are some other players that do not play so much. I think that it is important however to have a system that allows to compare the ability of both frequent players and the least assiduous.
I think that this could be an issue for many other gaming group, but I'm not sure how to solve this. Perhaps using a system like the ELO system of Board Game Arena? I don't know... I trust in your competence and thank you so much for your wonderful work! =)
Using an overall average for a group could still "disadvantage" rare players, but if each player individually received an average, only for games they actually played in, then that number may be a good way to represent and compare ability. Reply